So, I bought into the hype, as well as the reputation of Sirlin games, and backed at the Deluxe Set level. I've been demoing Codex online, and think it's a fantastic game. One of the other things I liked was Sirlin Game's commitment to balance and updating, trying to help ensure that their games are as balanced as can be; However, upon reading the forums, that focus has seemed to have been pushed back, due to outcry from the publics reception, etc. I'm not commenting on the change in stance, though I do think it's a bit unfortunate; I'm just curious - what are your thoughts on the balance of the game so far? I know it's not even out yet, and so the mass testing potential/real tournament results just aren't there yet; in a game like this, balance will determine if it lives or dies. I'd hate to fall in love with a color/spec combination, and find out it's not particularly viable at a tournament level - or worse, a particular combination is overbearingly powerful. Anyways, I'm hopeful, loving the game from what I've played so far. Glad I backed, and looking forward to the full release.