RACE #2: lettucemode ([Peace]/Strength/Growth) vs. Reaverb Tau ([Fire]/Demonology/Growth)

Discussion in 'Codex: Play by Post' started by lettucemode, Aug 22, 2016.

  1. lettucemode

    lettucemode Patreon Supporter

    @Reaverb Tau gl hf!

    P1, T1

    Hand + Tech + Worker (open)

    Tech: Nothing yet

    Hand:
    Jail
    Lawful Search
    Bluecoat Musketeer
    Arrest
    Traffic Director

    • Get 4 gold
    • Worker (3)
    • Oni (1)
    • Traffic Director (0)
    • dc3, dr5
    Patrol:
    • Squad Leader: Onimaru (2/3A)
    • Elite:
    • Scavenger: Traffic Director (1/1)
    • Technician:
    • Lookout:
    In Play:
    Economy:
    Workers: 5
    Gold: 0
    Hand: 5
    Disc: 3
    Draw: 0​

    Buildings:
    Base: 20​

    New Hand + Notes (open)

    Spectral Aven
    Building Inspector
    Reputable Newsman
    Porkhand Magistrate
    Manufactured Truth
     
    Last edited: Aug 22, 2016
  2. Reaverb Tau

    Reaverb Tau Well-Known Member

    Collect 5 gold (5)
    Bloodrage Ogre (3)
    Vandy (1)
    Worker (0)

    Patrol Bloodrage Ogre in SQL, Vandy in Elite
    Discard 3, draw 5

    Board:
    • Patrol:
      • Leader: 3/2 + 1 Bloodrage Ogre
      • Elite: 1 + 2/3 L1 Vandy
      • Scavenger:
      • Technician:
      • Lookout:
    • Buildings:
    • Units/Heroes:
    • Base: 20
    Economy:
    • Workers: 6 (+0 gold)
    • Hand: 5
    • Deck: 0
    • Discard: 3
     
  3. lettucemode

    lettucemode Patreon Supporter

    P1, T2

    Hand + Tech + Worker (open)

    Tech: 2x Brave Knight

    Hand:
    Spectral Aven
    Building Inspector
    Reputable Newsman
    Porkhand Magistrate - worker
    Manufactured Truth

    • Get 5 gold
    • Worker (4)
    • Tech I (2)
    • Manufactured Truth - Traffic Director becomes a brogre (1)
    • Brogres trade
    • Oni trades with Vandy
    • Building Inspector (0)
    • dc2, rs, dr4
    Patrol:
    • Squad Leader:
    • Elite:
    • Scavenger:
    • Technician: Building Inspector (1/1)
    • Lookout:
    In Play:
    Economy:
    Workers: 6
    Gold: 0
    Hand: 4
    Disc: 0
    Draw: 0​

    Buildings:
    Base: 20
    Tech I: 5​

    New Hand + Notes (open)

    Bluecoat Musketeer
    Arrest
    Spectral Aven
    Reputable Newsman
     
    Last edited: Aug 23, 2016
  4. Reaverb Tau

    Reaverb Tau Well-Known Member

    Collect 6 gold (6)
    Worker (5)
    Tech I (2)
    Nautical Dog (1)

    Patrol Nautical Dog in SQL
    Discard 3, rs, draw 5

    Board:
    • Patrol:
      • Leader: 1/1 + 1 Nautical Dog
      • Elite:
      • Scavenger:
      • Technician:
      • Lookout:
    • Buildings: Tech I (5)
    • Units/Heroes:
    • Base: 20
    Economy:
    • Workers: 7 (+1 gold)
    • Hand: 5
    • Deck: 4
    • Discard: 0
     
  5. lettucemode

    lettucemode Patreon Supporter

    P1, T3

    Hand + Tech + Worker (open)

    Tech: Ardra's Boulder, Mythmaking

    Hand:
    Bluecoat Musketeer
    Arrest
    Spectral Aven - worker
    Reputable Newsman

    • Get 6 gold
    • Worker (5)
    • Bluecoat Musketeer (3)
    • Rook (1)
    Patrol:
    • Squad Leader: Bluecoat Musketeer (1/2A)
    • Elite:
    • Scavenger: Building Inspector (1/1)
    • Technician: Rook (2/4)
    • Lookout:
    In Play:
    Economy:
    Workers: 7
    Gold: 1
    Hand: 4
    Disc: 0
    Draw: 0​

    Buildings:
    Base: 20
    Tech I: 5
    Tower: 4​

    New Hand + Notes (open)

    Brave Knight
    Traffic Director
    Lawful Search
    Brave Knight

    Bad draw for that turn, but what can you do.
     
  6. EricF

    EricF Well-Known Member

  7. Reaverb Tau

    Reaverb Tau Well-Known Member

    Collect 7 + 1 gold (8)
    Vandy (6)
    Dark Pact (6)
    >>> I draw 2 cards, my base to 18.
    Worker (5)
    Tech II - Growth (0)

    Patrol Nautical Dog in SQL, Vandy in Technicain
    Discard 5, draw 2, rs, draw 3

    Board:
    • Patrol:
      • Leader: 1/1 + 1 Nautical Dog
      • Elite:
      • Scavenger:
      • Technician: 2/3 L1 Vandy
      • Lookout:
    • Buildings: Tech I (5); Tech II - Growth (5)
    • Units/Heroes:
    • Base: 20
    Economy:
    • Workers: 8 (+0 gold)
    • Hand: 5
    • Deck: 4
    • Discard: 0
     
  8. lettucemode

    lettucemode Patreon Supporter

    P1, T4

    Hand + Tech + Worker (open)

    Tech: Flagstone Garrison, Drill Sergeant

    Hand:
    Brave Knight
    Traffic Director
    Lawful Search - worker
    Brave Knight

    • Get 7 gold + float (8)
    • Worker (7)
    • Tech II - Peace (3)
    • Brave Knight (0)
    • Rook kills :nauticaldog:, takes 1 damage
    • dc2, dr1, rs, dr3
    Patrol:
    • Squad Leader: Brave Knight (3/3A)
    • Elite:
    • Scavenger: Bluecoat Musketeer (1/2)
    • Technician: Building Inspector (1/1)
    • Lookout:
    In Play:
    • Rook level 1 (2/3)
    Economy:
    Workers: 8
    Gold: 0
    Hand: 4
    Disc: 0
    Draw: 5​

    Buildings:
    Base: 20
    Tech I: 5
    Tech II Peace: 5​

    New Hand + Notes (open)

    Manufactured Truth
    Reputable Newsman
    Traffic Director
    Arrest

    Oh come on now.
     
  9. Reaverb Tau

    Reaverb Tau Well-Known Member

    @lettucemode Look like I messed up and marked 4 cards in my deck last turn instead of 5, I imagine this doesn't change anything.

    Collect 8 gold (8)
    Makeshift Rambaster (6)
    Might of Leaf & Claw (3)
    Might of Leaf & Claw (0)
    Vandy and Makeshift Rambaster suicide into your Knight
    >>> Rook levels twice
    >>> Your Knight is now 3/1
    >>> Both Mights are @ 2 counters

    No patrollers
    Discard 3, draw 5

    Board:
    • Patrol:
      • Leader:
      • Elite:
      • Scavenger:
      • Technician:
      • Lookout:
    • Buildings: Tech I (5); Tech II - Growth (5)
    • Units/Heroes:
    • Upgrades: Might of Leaf & Claw x2 [2]
    • Base: 20
    Economy:
    • Workers: 8 (+1 gold)
    • Hand: 5
    • Deck: 0
    • Discard: 6
     
  10. Reaverb Tau

    Reaverb Tau Well-Known Member

    My discard/draw numbers are wrong again, sorry.

    I played 3 cards this turn, so I discarded 2 and drew 4. There is 1 card in my deck and 4 cards in my hand. Weirdly "Discard:6" is correct even though I privately wrote it down as having 7 cards in it.
     
  11. lettucemode

    lettucemode Patreon Supporter

    No problem. Your base should be at 18 now from the dark pact.

    P1, T5

    Hand + Tech + Worker (open)

    Tech: 2x Earthquake

    Hand:
    Manufactured Truth - worker
    Reputable Newsman
    Traffic Director
    Arrest

    • Get 8 gold
    • Worker (7)
    • Oni (5)
    • Max rook (0)
    • Rook + Building Inspector destroy your Tech I building
    • Brave Knight + Bluecoat Musketeer hit your base for 4, down to 12
    • dc3, dr5
    Patrol:
    • Squad Leader:
    • Elite:
    • Scavenger: Onimaru (2/3)
    • Technician: Brave Knight (3/1)
    • Lookout:
    In Play:
    • Rook level 8 (4/6 two lives)
    • Bluecoat Musketeer (1/2)
    • Building Inspector (1/1)
    Economy:
    Workers: 9
    Gold: 0
    Hand: 5
    Disc: 5
    Draw: 0​

    Buildings:
    Base: 20
    Tech I: 5
    Tech II Peace: 5​

    New Hand + Notes (open)

    Huh, interesting play from him. Well, Lobbers are the only hasty things in his deck besides the red starter, so let's stop that from happening. If he does get the Mights online I can't stand up to his board, so probably Earthquakes are my best chance to win.

    Flagstone Garrison
    Drill Sergeant
    Brave Knight
    Ardra's Boulder
    Mythmaking
     
  12. Reaverb Tau

    Reaverb Tau Well-Known Member

    Collect 8 gold + 1 float (9)
    Mad Man (8)
    Arg (6)
    >>> I get a 0/1 Wisp
    Jaina (4)
    Charge! on Wisp (2)

    Mad Man trades your Brave Knight
    >>> Your Brave Knight returns to your hand, preventing you from drawing a card.
    >>> Both Mights get a rune.

    Charged Wisp suicides into Oni
    >>> Both Mights get a rune.

    Rebuid Tech I (1)

    Patrol Arg in SQL, Jaina in Technicain
    Discard 2, draw 1, rs, draw 3

    Board:
    • Patrol:
      • Leader: 1/3 + 1 L1 Arg
      • Elite:
      • Scavenger:
      • Technician: 2/3 L1 Jaina
      • Lookout:
    • Buildings: Tech I (5); Tech II - Growth (5)
    • Units/Heroes:
    • Upgrades: Might of Leaf & Claw x2 [4]
    • Base: 12
    Economy:
    • Workers: 8 (+1 gold)
    • Hand: 4
    • Deck: 9
    • Discard: 0
     
  13. lettucemode

    lettucemode Patreon Supporter

    P1, T6

    Hand + Tech + Worker (open)

    Tech: 2x Overeager Cadet

    Hand:
    Flagstone Garrison
    Drill Sergeant
    Brave Knight
    Ardra's Boulder
    Mythmaking
    Brave Knight - worker
    draw: Overeager Cadet
    draw: Earthquake

    • Get 9 gold
    • Worker (8)
    • Flagstone Garrison (5)
    • Drill Sergeant, draw (2)
    • Overeager Cadet, draw, +rune (2)
    • Ardra's Boulder, draw, +rune (0)
    • Rook kills Argagarg, takes 1 dmg, Onimaru to level 3
    • Drill Sergeant moves both runes to Bluecoat Musketeer
    • Bluecoat Musketeer kills Jaina, takes 2 dmg, you draw, Onimaru midbands
    • Onimaru and Building Inspector destroy your Tech I building
    • dc4, dr4, rs, dr1
    Patrol:
    • Squad Leader: Ardra's Boulder (0/6A)
    • Elite:
    • Scavenger: Overeager Cadet (2/2)
    • Technician: Onimaru level 5 (3/4)
    • Lookout: Drill Sergeant (3/3)
    In Play:
    • Rook level 8 (4/5 two lives)
    • Bluecoat Musketeer (3/2) [2]
    • Building Inspector (1/1)
    • Flagstone Garrison 4hp
    Economy:
    Workers: 10
    Gold: 0
    Hand: 5
    Disc: 0
    Draw: 3​

    Buildings:
    Base: 20
    Tech I: 5
    Tech II Peace: 5​

    New Hand + Notes (open)

    Traffic Director
    Earthquake
    Overeager Cadet
    Arrest
    Mythmaking

    I have a 1/3 to get the second Quake off the Overeager Cadet draw next turn, and still have the gold to play both, and thus win. If I don't get it I think maybe I can still hold out? Might need to grab an Air Hammer or two...

    Maybe it was a mistake to keep drawing into the deck, I could have guaranteed getting both Quakes next turn...but then I couldn't have killed the Tech I and I'm still scared of Lobbers. Maybe that doesn't matter with 4-5 patrollers though? Hmm, I'll have to read back over this later.


    edit: patrolled the inspector by mistake. now fixed
     
    Last edited: Sep 12, 2016

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