Mistress Persephone, Nox Oracle
"Expanding your horizons can be painful, but it's necessary to grow."
The myth of the Nox Oracle has many conflicting accounts. The common theme is that a woman in a black dress walks out of the darkness, often accompanied by her two dogs, and makes a memorable night. Some stories depict her as seductive and intoxicating to both men and women. Other stories depict her as cruel and sadistic, while still others portray her as wise and nurturing.
Persephone is her true name.
The most powerful beings of the Realm have several different kinds of power. Quince's power comes from lies, deception, and propaganda. DeGrey's power is his ability to shed light on the truth. Grave's power comes from relentless training and discipline, while Menelker's power is the will to do what others can't or won't do. Persephone's power is tapping into the most base and animal desires and having complete mastery over her own emotions as well as the emotions of others. It's a kind of power that even tough guys like Grave and Menelker aren't prepared to face.
While the stories about Persephone's sadistic nature are not entirely false, they also aren't the whole picture. She does revel in the pain of others, but it's pain mixed with pleasure. Even her unwilling victims become willing during the heightened experiences she creates, and some have said she made them feel "truly alive."
While Persephone enjoys "play," don't forget your place. She is serious and looks after those weaker than her, admiring their inner strength. She understands trends and people as only an outsider can--sometimes we're too close to our own problems to see them. Several times throughout history, Persephone has intervened and changed the course of events to favor those who she believes deserve to be favored.
Generations ago during a day of great turmoil, DeGrey was mortally wounded, impaled by a wooden post. Persephone appeared, and after a bit of "play," offered DeGrey a second chance at life as long as he pursued his mission. DeGrey accepted, and Persephone left a (tormenting) spirit behind to watch over DeGrey. DeGrey owes his unnaturally long life to the Nox Oracle.
Several years ago, when Onimaru claimed the Stormborne Family Sword from Grave's father in battle, Persephone stepped out of the night to retake that sword. Grave was just a young boy, crying as Persephone comforted him and presented him with his father's weapon. It was his now, though she cautioned him never to use it unless it's necessary.
She may have had other adventures, but no one seems to talk about these things.
Persephone is playful, dominating, sadistic, nurturing, and she has your number.
Max Combo: 4
Dominance: Whenever you knock down your opponent, you may fetch a non-Joker card from your discard pile (before you discard combat cards).
If you also knocked them down last combat, fetch up to five non-Joker cards of different ranks instead.
Normal attacks: x damage, Speed x.4
Normal throws: 7 damage, Speed x.6, 2 CP Starter, Knocks down
2: Attack 2 dmg, speed 2.4, 1 CP normal // Dodge
3: Attack 3 dmg, speed 3.4, 1 CP normal // Dodge
4: Attack 4 dmg, speed 4.4, 1 CP normal // Dodge
5: Attack 5 dmg, speed 5.4, 1 CP normal // Block
6: Attack 6 dmg, speed 6.4, 1 CP normal // Block
7: Block // Throw (KD) 7 dmg, speed 7.6, 2 CP Starter
8: Block // Throw (KD) 7 dmg, speed 8.6, 2 CP Starter
9: Block // Throw (KD) 7 dmg, speed 9.6, 2 CP Starter // *Do As Told
Do As Told: [Reaction] The opponent may take 10 damage to make their ability uncounterable. If they don't, counter that ability.
(Prevent and undo the ability and the opponent discards the card if played from hand. You can't counter Aces, Jokers, or character cards.)
10: Block // Throw (KD) 7 dmg, speed 10.6, 2 CP Starter // *Bare Your Soul
Bare Your Soul: [Draw Phase] Put the top 3 cards of the opponent's deck face up on the table. Whenever they would draw a card, you may choose one of those face up cards for them to draw instead. If you don't, they discard the face up cards. Whenever the opponent would shuffle their deck, they shuffle those cards back into it.
Jack: Rapid Lashes: Attack 7+4 (+3 Any) (3) dmg, speed 2.4, 1 CP Ender // Power Lash: Attack (KD) 10 (3) dmg, speed 4.0, Can't Combo
Queen: Rising Pleasure: Attack 9 (2) dmg, speed 0.2, 3 CP Ender
King: Wild Ride: Throw (KD) 9 dmg, speed 8.0, 2 CP Starter
Ace: Mistress's Command: Attack 1 dmg, speed 3.0, Can't Combo // On Your Knees: Attack (KD) 16 (3) dmg, speed 0.4, 3 CP Ender AA // *Mistress's Command: [During Combat] If you won combat and Mistress's Command deals damage, you control the opponent's next turn until (and including) the combat-reveal. You can't control two turns in a row.
(Look at their hand, you may play their abilities and their combat card. You control your own turn as usual.)
Q: Do As Told: If Persephone's opponent chooses to take 10 damage to make their ability uncounterable, can Persephone play another Do As Told on the same ability?
A: No. That ability is now uncounterable, and nobody can play a counter against it anymore.
Q: What happens when I play Bare Your Soul multiple times?
A: All the face up cards are put together (in the same zone), then otherwise things continue as if there was a single Bare Your Soul played. Bare Your Soul only triggers once when the opponent would draw, not multiple times.